Published at 12:21 AM PST

A new trademark has been filled by Take-Two for Bully covering "computer and video game programs and software". This follows the renewal of Agent's trademark last week.

As GameSpot notes, this is the fourth trademark for the game:

The first [trademark], originally filed two years ahead of Bully's release in 2006, covers "computer game programs and software." A second covers clothing, while the third covers printed material like books and magazines. - GameSpot

Rockstar Vancouver was the studio behind Bully, and as many will remember, they were commissioned to work on Max Payne 3. This meant a sequel to Bully was not possible for some time. This, and more, was discussed back in November of 2011 when Dan Houser chimed in on the future of Bully:

"So we knew that we didn't want to start doing the sequel instantly at that second with those guys -- even though [Bully] is a property that, like Max, we adore and might come back to in the future. There was just no impetus to do that then. [...] So we said, 'You can do Max, and then we will see what we can do with Bully.'" - Dan Houser, November 2011

The future of Bully is certainly promising, and we wouldn't be suprised if development isn't already underway. This trademark only adds to the integrity of the speculation, and certainly backs up the statements echoed by Dan Houser.

Only time will tell, but we'd put money on an official announcement for a sequel to Bully hitting within the next one-to-two years, depending on what follows the release of Grand Theft Auto V.

Published at 9:55 AM PST

Gamasutra recently had the rare opportunity to interview Dan Houser regarding Max Payne 3. While the interview in it's entirety is a great read, two key questions were asked: why Max and why did it take so long?

When asked why it was has taken so long to bring back Max, Houser stated "Basically we have been meaning to start it for a while, but we have limited bandwidth and limited studios, and more games to make than we've started. So suddenly it was a good slot." Houser added, " Also, contrary to a lot of people, we like to take a little bit of time at the end of a game before starting a sequel, so we can wait for the excitement or disappointment and everything else of the experience to shake down and really see what we should do in the next game."

So what about Bully? Outside of the current gen version, Rockstar has been very quiet on the franchise. On the subject of Bully, Houser stated "So we knew that we didn't want to start doing the sequel instantly at that second with those guys -- even though it is a property that, like Max, we adore and might come back to in the future. There was just no impetus to do that then.", adding " So we said, "You can do Max, and then we will see what we can do with Bully." So it was really waiting for the slot to open up and the group to open up to at least start work on it."

It stands to reason that once Max is done, there is a very high possibility that Bully 2 will see the light of day. With many marking the lack of Bully talk as the death of the IP, this should come as a sigh of relief to many Bully fans out there.

Source: Gamasutra

Published at 11:23 AM PST

We are proud to announce that Bully-Board is now part of the RockstarWatch family! If you're a fan of Bully and want to discuss Bully 1 and the almost-sure-to-be announced Bully 2 with fellow fans, Bully-Board is the place to be.

Check it out!

Published at 4:31 PM PST

TheGamingLiberty is reporting that in an interview they conducted with Shawn Lee, the man behind the awesome original soundtrack in Bully, he let it slip that Bully 2 is in the works.

TGL: So far you’ve worked on two games, The Getaway and Bully, would you be open to composing for other games in the future?
Shawn Lee: “Yes. It looks like I will be doing the soundtrack for Bully 2 in the not so distant future….”

When asked about Bully 2, Rockstar replied with the standard "We do not comment on rumor and speculation". So it looks like we'll have to wait and see. What will be interesting to hear is who the developer is. Since Rockstar Vancouver, the original developers of Bully, are working on Max Payne 3, I'd venture to say that it's Rockstar New England. That is, unless, New England is still working on Spellweaver.

Source: TheGamingLiberty

Published at 3:07 AM PST

It seems Bully is about to make the jump as well. Eurogamer is reporting that they seen a poster at Leipzig with the Bully logo and a nice piece of text that reads "Demnachst fur PC". In English? You guessed it, "Coming soon for PC". Now back when Grand Theft Auto IV for PC appeared on the ESRB site early, some people also reported seeing Microsoft Windows as one of the platforms for Bully. Rockstar has yet to comment on anything but it seems a pretty sure thing that Bully is coming to PC.

Source: Eurogamer

EDIT: The ESRB has just relisted Microsoft Windows under the platforms for Bully: Scholarship Edition. Perhaps an announcement really soon?



EDIT 2: According to IGN, the game will come out sometime in late October. Stay tuned for details.

Published at 10:48 PM PST

This one almost slipped our radar. Rockstar Games is partnering with Bethesda Softworks to publish Bully in Japan. (Ironically, Bethesda Softworks worked with the now Rockstar New England to produce a Star Trek game) Despite Bully being also on the Wii system, the game will only be published for the Playstation 2 and the Xbox 360 consoles. Also, instead of the 360 version being called Bully: Scholarship Edition, it will simply be named Bully. It is unknown at the time if the Playstation 2 version in Japan will have the extra features from the "Scholarship Edition" because of them being called the same name. The game will be released on July 24, 2008. The Xbox 360 version will cost you somewhere around ¥ 7,140 and the Playstation 2 version will cost you around ¥ 5,040.

Official Site: Bully

Published at 5:17 AM PST

Associated Press announced today that an Brazilian state has issued a ban on all sales of Bully. Judge Flavio Rabello has been the force behind the ban, ordering for sales to be stopped in Rio Grande do Sul, the most southerly part of the country in South American. His reasoning;

"The aggravating factor is that everything in [Bully] takes place inside a school."
"That is not acceptable."

The game is still being sold in some game distributors, as they say they were not aware of the ruling by the judge. However they won't be selling it much longer. Raise your hand if the constant banning of Rockstar's games over one or two persons personal opinions is getting a little, well, repetitive. I guess my question to Judge Rabello would have to be, why now? The PS2 version was never banned, however the Scholarship Edition has in some way angered him and led to a ban. What changed?

Rockstar have declined to comment on the banning at this stage, we'd expect a press release within the next week or two.

Source: GameZine

Published at 12:22 PM PST

Last night, The Writers' Guild of Great Britain awarded Bully, Canis Canem Edit, with Best Video Game Script. Congratulations to everyone at Rockstar and Rockstar Vancouver!

Source: The WGGB Blog

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