Midnight Club L.A. Remix Details Plus First Screens
WARNING
We are currently in the process of moving servers, due to this some of RockstarWatch may not appear as it should. We have managed to place a partly working version of the website on the new server, that is what you are currently viewing. Before the server move we were working on a huge overhaul and update to the website, for the time being this has been placed on hiatus until we complete our server move and configuration. However, rest assured the new and highly improved version of RockstarWatch is just around the corner!

Kind regards,
Jared & Aj

08
Oct
Midnight Club L.A. Remix Details Plus First Screens

Published October 8th, 2008 at 12:09 PM PST | Posted by Aj Collins | Added to Midnight Club: Los Angeles »

IGN has recently had a chance to sit down and play Midnight Club: Los Angeles for the PSP. We have summed up the article below.

  • Few extras that the other versions won't see
  • The game controls pretty well and has a consent framerate
  • Long loading times are a thing of the past. Loading times have been improved greatly over the PSP version of MC3
  • Los Angeles will be big, but not as big as the console versions
  • The draw distance is pretty far
  • Unlike the console versions, you will be able to drive in Tokyo and unlock new cars there as well
  • Just like the console versions, progression will revolve around "reputation points"
  • The story line is pretty much the same as the console versions

In addition to the details, IGN has also released 15 new screens of the PSP version.

 

Source: IGN