Nineteenth International Joint Conference on Artificial Intelligence (IJCAI’05) Scotland Workshop on Reasoning, Representation and Learning in Computer Games, Invited Speaker, “Strategic Thinking: Defining the Real-Time Strategy Game AI Problem”, July, 2005.

Publicity Chair, First Annual Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE), an American Association for Artificial Intelligence (AAAI) event, June 1-3, 2005.

Electronic Entertainment Expo (E3) Panel Moderator, "Developing Better Characters, Better Stories: How a Game Character’s Emotion, Passion, and Intelligence Make the Game Experience Real", May, 2005.

Game Developers Conference (GDC) Panel Member, "Can the Cost of Product Piracy Be Measured?”, March, 2005.

American Association of Artificial Intelligence (AAAI) Conference, Nineteenth National Conference on Artificial Intelligence, “Strength of Character: AI Personalities in Video Games”, July, 2004. http://www.rockstarwatch.net/maddocsoftware/pdf/AAAI.pdf

Academy of Interactive Arts & Sciences, Peer Panel Leader, “Gameplay of the Year” Craft Panel, Spring 2001, 2002, 2003, 2004.

Electronic Entertainment Expo (E3) Invited Panelist, Panelist on discussion of “Alternative Funding for Game Companies”, Spring, 2002.

American Association of Artificial Intelligence, Spring Symposium Organizing Committee for “Interactive Entertainment and AI” Track, March, 2001.

Rochester Polytechnic Institute, Fall Seminar Series, Invited Speaker, “Computer Games and AI”, November, 2000.

American Association of Artificial Intelligence, Spring Symposium Organizing Committee for “AI and Interactive Entertainment” Track, March, 2000.

American Association of Artificial Intelligence, Spring Symposium, Invited Speaker, “Path Planning for Star Trek Armada”, March, 1999.

Microsoft Corporation, R & D Seminar, Invited Speaker, “AI Frontiers in Computer Games”, March, 1998.

Carnegie Mellon University, Robotics Seminar, Invited Speaker, “Shall we Play a Game?”, February, 1998.

Carnegie Mellon University, Computer Science Guest Seminar, “Autonomous Outdoor Navigation Using Neural Networks for Task-Implicit Sensor Fusion,” November, 1995.